home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer (Italian) 26
/
PC Gamer IT CD 26 1-2.iso
/
CHASM
/
README.TXT
< prev
next >
Wrap
Text File
|
1997-08-21
|
17KB
|
449 lines
*About this Chasm Demo*
------------------------
This three-mission demo contains a selection from two episodes.
These missions are just a sneak peak at what awaits you in the
full release coming this fall from GT Interactive!
Chasm: The Rift, full version, will contain four episodes
comprised of sixteen missions and six Deathmatch multiplayer
levels.
*The Story*
------------
Mankind, in the process of development is facing an inexplicable
phenomenon - the destruction of normal sequence of time from the
past to the future. Time channels are forming in the earth's
atmosphere, and these channels are leading to different periods
of social development. Through these channels a series of twisted
and powerful creatures penetrate from both the past and present,
and into the future. You are a soldier of the Special Commando
Unit with the mission to track, pin-point and finally destroy the
time channels and eliminate all alien life forms. While migrating
along time channels, all living creatures are undergoing irreversible
mutations that are making them barbarous and hostile. The full version
of CHASM features 16 intriguing and interconnected missions. Each mission
episode begins with the unit commander briefing, at which the team
leader is setting the target, mission and the goal of this military
assignment.
*The Chasm Engine*
------------------
Unlike any other game in this genre, CHASM: The Rift allows gamers to
strategically blow off monsters' limbs even as they continue the attack
with their remaining appendages. Other incredible features in the
full version of CHASM will include:
-=>3D polygon texture-mapped vector models for structures, monsters
and weapons
-=>Realistic special effects including rain, snow, wind, smoke, dust,
sparks, and explosions
-=>Dramatic structures featuring lights, shadows,
sprites and game objects
-=>Rendition and 3Dfx graphics support
-=>Lightning quick 3D gameplay
-=>Object-linked 3D surround sound
-=>45 degree maneuverability
-=>Multiplayer battles through TCP/IP (Internet), IPX, modem and serial port
RELEASE NOTES for THE CHASM-THE RIFT Demo.
--------------------------------------------
TABLE of contents:
1. Controls.
A. System requirements.
B. Install & quick start CHASM.
C. Menus.
D. Control panel.
E. Console commands.
F. Command line.
G. Sound.
H. Keyboard commands.
I. Default keys.
2. The game.
A. Briefing.
B. Gameplay.
C. Your additional environment.
D. Multiplayer game.
E. Network monitor.
3. Troubleshooting & common problems.
+-------------+
| 1. Controls |
+-------------+
A. SYSTEM REQUIREMENTS.
----------------------------------------------------
The minimum platform to start CHASM is:
486 DX2-66 MHz CPU (Pentium processor recommended).
Standard VGA card (PCI video recommended).
8 MB of RAM (16M recommended under Win95).
8 MB of free hard drive space.
MS-DOS 4.0 or higher (Win95 DOS box, OS/2 DOS box).
* VESA compatible card required for Network Monitor mode.
Sound Blaster 16 or AWE32 recommended for good sound.
B. Install & quick start CHASM.
----------------------------------------------------
You must have at least 25MB of hard drive space to run the Chasm
demo.
From the CD-ROM drive and directory from which the CHASM demo
resides type INSTALL and press ENTER. CHASM will install into
the CHASM-SW directory on your hardrive. To start CHASM type CHASM
from the CHASM-SW directory. The game starts in demo mode. To
play the game use the menu commands by presing the ESC key.
C. Menus.
----------------------------------------------------
Press ESC key to pop up the main menu. In single game mode
menu pauses the game. Use Up/Down arrow keys to move
highlighted selection. To select menu item press the Enter key.
Press the ESC key to return to Main Menu from the submenu or to the
game when you are in the Main Menu.
Description of menu items:
== NEW ==
Break the current game or demo and start a new game. Submenu
for NEW contains selection of game difficulty: Easy/Normal/Hard.
== NETWORK ==
Operate multiplayer game. The Chasm Demo supports only Novell's ODI
IPX stack under DOS and the Microsoft IPX stack in a Win95/
Windows 3.1 DOS box. Up to 8 players can play in one network game.
Submenu for MULTIPLAYER includes:
JOIN - Lets you join to active multiplayer game, already
started by another user. There are no submenus for this.
When you select this command, CHASM will search for a game
automatically.
START - Start a new multiplayer game. Selection of this command
brings up a submenu window:
START GAME - start a network game with current settings.
Game mode: - select game mode DeathMatch (no monsters) or
Co-operative (with monsters)
Difficulty: - select difficulty level for co-operative mode.
Level: - select game level to play on.
MONITOR - on the SERVER (SERVER - machine when network game is
started using START command, other machines are CLIENTs
using the JOIN command) which starts the Network Monitor. For more details
about the Network Monitor see section "2.E. Network Monitor" of this
document.
== SAVE ==,
== LOAD ==
Pop up a list of saved games. Select the target slot and press the
Enter key. Currently each saved game description contains level number
and state of health.
== OPTIONS ==
Allow to setup game settings. Chasm automaticaly saves all settings
before quitting, so you don't need to save it manually. Submenu for
OPTIONS consist of:
SetUp Controls...
Permits you to change the default keys settings. Move highlighted
to name of action you wish to reconfigure and press Enter. The name
of key assigned to this action will change on the "?" symbol. Then
press a new key or Mouse button that you like to use for this action.
Video Modes...
Allows several resolution modes, depending on the video card and VESA 2.0
availability. Please read the hi_res.txt file attached with this demo for more
information.
Display...
Lets you to change screen parameters:
(Use Left and Right keys to change sliders.)
View size - change size of view.
Contrast - change palette contrast.
Color - change color saturation.
Brightness - change palette brightness.
Always Run
When Always Run is ON, you are always at max speed.
Cockpit
Shows/Hide cockpit crossing.
Reverse Mouse
Invert vertical mouse movement for mouse view.
Reverse Stereo
Swaps Left and Right sound channels.
FX Volume,
CD Volume,
Mouse sensitivity
Self-explanatory
== QUIT ==
Exit Chasm and return to operating system.
D. Control panel.
----------------------------------------------------
Control Panel provides control of game modes and parameters and is
designed for experienced users. Use <BackSpace> key to toggle
Control Panel. Control Panel is divided into two parts:
Local Menu and Console. Use the <TAB> key for switching between Local Menu
and Console.
* Local Menu contains the following options:
NEW - the same as NEW in Main Menu.
MONITOR - starts network monitor.
OPTIONS - currently disabled.
DISPLAY - change display settings: contrast, color and brightness.
QUIT - quit to DOS.
Console consists of the Command line and Message display.
Command line is required for the entering Console commands.
Message display shows the results of executed commands and
special internal system messages.
Console has a command history. Pressing the up and down arrows
in the Console will change to the last command entered.
E. Console commands.
----------------------------------------------------
Here are the list of the main Console commands:
NEW - start new game.
RESTART - restart current level.
QUIT - quit to DOS.
CHOJIN - immortal mode.
AMMO - restore ammo for all weapons.
WEAPON - gives all weapons to player.
INVISIBLE - gives 2 minutes of invisibility.
ARMOR - gives 200% of armor.
FULLMAP - allows you to see the full map of the current level.
KILL - kill all monsters on the level.
REANIMATE - (debug) reanimate all monsters.
RESPAWN <#time> - set the monsters respawn time.
(#time=0 means no respawn)
REVERSE - swap right and left sound channels.
DEPTH - enable/disable distant fade.
SHADOWS <number> - set the upper limit of shadows casting by 3D object.
GO <#level> - warp to specified level.
==== Multiplayer commands =====
KILLP <pnumber> - kill player with specified number.
KICK <pnumber> - disconnect player from multiplayer game.
NICK NEWNAME - set your name for multiplayer gaming.
NICK without newname shows current name.
RESETFRAGS - available only on SERVER machine and
set all frags in 0 state.
* Command without a parameter returns to its current state.
F. Command line.
----------------------------------------------------
You can use these options launching CHASM from the DOS command line:
"-nosound" : disable sound code.
"-warp <#level>" : warp to map level #level.
"-start" : start SERVER in Network CHASM.
"-join" : join network game.
G. Sound.
----------------------------------------------------
Chasm automaticaly detects the type of sound card, installed on
your computer, checking the BLASTER variable in AUTOEXEC.BAT.
Chasm gets the PORT address, IRQ number, DMA number and CARD TYPE
from this variable. A typical blaster setting for SB16 looks
like this:
SET BLASTER=A220 I5 D1 H5 P330 T6
You have to set this variable in your autoexec.bat manually or
run your Sound Blaster diagnose.exe utility to automatically
set this variable. If you can't get Chasm to work, try to start
it with -nosound command in command line. It will disable
all the sound code and do a "safe" loading.
H. Keyboard commands.
----------------------------------------------------
Here are the keyboard commands that doesn't control gameplay and
can't be changed in OPTIONS\SetUp Controls.
Main Menu ESC
Control Panel BackSpace
Save Game F2
Load Game F3
Options Menu F4
Multiplayer Menu F5
Quicksave F6
Quickload F9
Quit menu F10
Save screenshot F12
Change Sceen size +,-
Show Map Tab
Change map size [,]
Select weapon 1,2,3,4,5,6,7
I. Default keys.
----------------------------------------------------
List of keys assigned to common actions by default:
Move Forward Up
Move Backward Down
Turn Left Left
Turn Right Right
Strafe Left ,
Strafe Right .
Fire Ctrl or mouse1
Use Alt
Strafe On Alt or mouse2
Speed Up LShift
Permanent MLook U
Temporary MLook /
Look Up A
Center View S
Look Down Z
+---------------+
| 2. The game. |
+---------------+
A. Briefing.
----------------------------------------------------
B. Gameplay.
----------------------------------------------------
C. Your additional environment.
----------------------------------------------------
A,B,C not documented yet.
D. Multiplayer game.
----------------------------------------------------
CHASM support network multiplayer game by using IPX protocol
with up to 8 players in one network game. To enable network CHASM
under DOS, you must load the IPX.COM driver provided by Novell.
If you play Chasm in a Win95 DOS box, be sure that the IPX protocol
is installed.
To run Network CHASM you must select one machine (preferably the fastest
one) to work in SERVER mode.
SERVER - machine in network game that controls all game processes
and pass calculated data to other computers (CLIENTs) in net.
CLIENT - all other computers in the network game.
You must follow these steps to launch Network CHASM:
1. Check that the IPX driver is installed on all computers you want to play.
2. Start CHASM by typing CHASM.EXE.
3. To start a Network Game, select one machine as a SERVER and
activate command "NETWORK\START" in the Main Menu. The network
game will then be started.
4. Other players can connect to the SERVER at any time using
command "NETWORK\JOIN". To leave the Network game use the "NEW" command.
5. A Network Game can be stopped by using the "NEW" command on SERVER.
It automatically disconnects all CLIENTs.
Some cheat codes available only on the SERVER machine
to add some features to other players:
AMMO #playernumber
Add all ammo to specified player.
WEAPON #playernumber
Add all weapons and ammo to specified player.
INVISIBLE #playernumber
Makes specified player invisible for 2 minutes.
ARMOR #playernumber
Set armor level to 200% for specified player.
For example: WEAPON 0 adds all ammo to server.
E. Network monitor.
----------------------------------------------------
Network monitor is the mode for a multiplayer game, that can be
activated on the SERVER machine and allows two main features:
1. View the action of up to 4 players in different windows.
2. Make the SERVER work in dedicated mode.
To start the monitor, go to the main menu and select Network option,
then highlight Monitor item and press Enter. If you have a VESA
compatible video card and SERVER was started, then you will see
a monitor screen. The SERVER cannot play the game, while the Network Monitor
is active. Monitor screen consists of four windows, where you can see
what other players are doing, and Control Panel in left hand corner
screen. In the right hand corner of the screen you will see a list of numbered players with
their frags numbers.
Press ESC to switch between Control Panel and windows. If you are in
windows mode, current window has light border as selection. To move
selection, use arrow keys. 1st window assigned to
1st player, 2nd to 2nd and etc. You can reassign any window to any
player, pressign number of players ("1".."7") when desired window
is selected. To disable active window press "0". If all windows are
disabled SERVER switches to DEDICATED mode. This mode is the best
mode for multiplayer game. SERVER does not show any pictures on the
screen and controls game only. This provides smoother action for
all other players in the network.
To return to normal game mode, select BACK TO GAME in Control Panel's
local menu and press ENTER. You will return to the same position where
you were before starting the Network Monitor.
+----------------------------------------+
| 3. Troubleshooting & common problems. |
+----------------------------------------+
Using the default configuration and recommended platform you should have
no problems running the CHASM demo.
Known problems :
------------------
Q: I receive " Runtime error [#ERROR CODE] at [SEGMENT:OFFSET] ".
A: If you receive this message, please save indicated address
in form [#ERROR CODE] at [SEGMENT:OFFSET] and E-mail it to
chasm@megamedia.com
Q: I have a sound card, but can't hear any sounds in the game.
A: Currently CHASM works only with the Sound Blaster family compatible
cards. So if your card is not SB compatible you will get any
sound. Other reasons could be not setting the BLASTER variable
in your AUTOEXEC.BAT. In this case you will need to set this variable
in your autoexec.bat manually or run your Sound Blaster diagnose.exe utility
to automatically set it up. And don't forget to check the FX volume in the Options
menu.
Q: I get :
1. " Unhandled exception [#N] at [XXXX:YYYY] Error code [#E]".
2. " Loader error (0000): unrecognized error ".
What's wrong ?
A: These are not CHASM errors, but DPMI server internal problem,
try to start chasm again or change your Operating System settings.
-------------------
Scheduled release - October 1997
For More info log on to WWW.MEGAMEDIA.COM or WWW.CHASMACTION.COM (Official Chasm Site).
If you have questions or comments email to chasm@megamedia.com
(c) 1997 Megamedia Corporation, Action Forms Ltd. All Rights Reserved. Megamedia is a Registered
Trademark and Chasm - The Rift is a Trademark of Megamedia Corporation.